Vulkan / RL / Performance Consulting
Optimization sprints, GPU training setup, and ECS architecture review
High-end consulting for studios stuck on Vulkan, ECS architecture, GPU performance, or RL training pipelines. Offers 1-2 week optimization sprints, GPU RL training setup (PPO/SAC/DQN, decision transformer), NPC behavior architecture reviews, and formal-methods reviews linked to the Lean 4 proofs.
Pricing
Market comparison
Specialized game engine consulting typically ranges $10k-$50k per week for senior Vulkan/performance work. RL/GPU pipeline setup engagements often land in the $30k-$150k range depending on scope. The 12-month potential is estimated at $50k-$300k.
Features
- 1-2 week Vulkan/ECS/performance sprints
- GPU RL training pipeline setup (PPO/SAC/DQN)
- NPC behavior architecture review
- Formal-methods review with Lean 4 proofs
- Benchmark telemetry and profiling
- Reproducible baselines
Fact Check
The engine demonstrates sub-5ms 1,000-job frame scheduling and a full Vulkan render graph per REVENUE_AND_FUNDING_STRATEGY.md. The RL system in engine/systems/rl/ implements PPO, SAC, DQN, curriculum learning, and self-play. Lean 4 formal proofs are in tools/lean/.
